![]() Unlike Ocarina of Time, there seems to be very little early footage from this game, and most of what's been found out was from screenshots.Ī fair amount of early images. The title was changed to The Legend of Zelda: Majora's Mask, and released in Japan on April 27th, 2000, followed by a release in other regions soon after, to critical acclaim. The game met a similar fate to Ocarina of Time, being ported to a cartridge instead of a disk (due to its prolonged development as a disk based game, the final cartridge version required the Nintendo 64 Expansion Pak to run). The team used the same game engine and recycled several graphics (which led to some minor mistakes, such as the banner over Romani Ranch reading "Welcome to Kakariko Village" in one of the alphabets used in the fictional language Hylian, the language of games in The Legend of Zelda franchise). Aonuma accepted this challenge and set to work. Miyamoto agreed, but challenged him to make the game in only a year. However, Eiji Aonuma, dungeon designer of Ocarina of Time, felt that the game was to similar to Ocarina of Time, and asked Shigeru Miyamoto to make a different game altogether. ![]() While it's unknown what happened to Ura Zelda after its cancellation (some speculate it became The Legend of Zelda: Ocarina of Time Master Quest for the GameCube), Zelda Gaiden was continued. One of the add-ons was simply called "Ura Zelda" (which literally translates to "Other Zelda"), and the other was called "Zelda Gaiden" (which translates to "Zelda Side-story"). ![]() Despite being released on a 32-megabyte cartridge (the largest amount of space Nintendo had ever used in a cartridge at the time), the game suffered from the downgrade in space, going from 64-megabytes to only half as much, and caused the omission of several cut-scenes, enemies, features, the Unicorn Fountain, and two whole dungeons: the Ice Temple and the Wind Temple (rumor says that a third dungeon was also cancelled, called the Sky Temple).ĭespite this, Nintendo wasn't going to give up, and to make up for the lack of space, they planned on releasing not one, but two add on disks for Ocarina of Time. The development was moved over to a cartridge for performance reasons, but because of this, the game lost some space. However, the game evolved into the critically acclaimed The Legend of Zelda: Majora's Mask.ĭuring the development of Majora's Mask's predecessor, The Legend of Zelda: Ocarina of Time, Ocarina of Time was intended to be the launch title for a disk-based add-on for the Nintendo 64, simply titled the Nintendo 64DD. The game was cancelled due to the failure of the Nintendo 64DD. It was planned to be an add-on to the critically acclaimed The Legend of Zelda: Ocarina of Time. Zelda Gaiden was the title for a cancelled Nintendo 64DD game from the Legend of Zelda series. Some Japanese footage from a near complete version If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the tag.Įditors, remember not to put categories such as 'DELETE THIS NOW!' if you do want the page deleted, as it is considered spam, immature and will not help the page be deleted faster.Īnd as always, remember to check what links here and the page history before deleting.
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